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Fear 3 interval 6 walkthrough
Fear 3 interval 6 walkthrough








Too bad the door to the room is jammed shut. This leads around to another circuit breaker that will allow you to switch the turret off.Īt the end of the hall, you'll see Mapes trying to fit his large figure through a small hole. This time, if you run up towards the cart in front of it, you can find a little crawlspace on your right. Out in the hall again, another turret will come down. If you listen for a ringing phone, it will give you the path through the darkness to another Med Kit. Otherwise, just run around through the hall.įollow Mapes in to the next set of labs. Take it through to find some Light Body Armor and a Med Kit.

fear 3 interval 6 walkthrough

If you want to conserve ammo, you can duck into this instead of shooting the turret.

fear 3 interval 6 walkthrough

On the left side of the room, look for an air vent. Use the duck and emerge technique to blow this turret up before continuing on. This will give you a much better position to fight the next turret. Crawl through it and pick up the Med Kit when you emerge. Quickly run past the turret and take it down and then crouch into the air duct at the bottom. In the next set of rooms, there is a health pack on the right side and a path that leads around the turret.

fear 3 interval 6 walkthrough

Be sure to check out the laptop in the next room for info. Turning it off will shut all power down, disabling any turrets. Inside you'll find a Med Kit and a fuse box. Shoot out the lock and run across when the turret pauses to recharge. Duck into the alcove on the left side and look across for a locked gate. Out in the hall, another turret will come out. Back on the floor, go to where Mapes was to find a set of remote mines and a Med Kit.










Fear 3 interval 6 walkthrough